Post by Seath on Feb 15, 2009 22:25:01 GMT
Personal Information:
Owner's Name:
---- Lander
E-Mail Address:
----Lionheart_101_412@hotmail.com
Contact Names:
AIM: Lander Lionheart
Yahoo: Digihumanlan
MSN: Lionheart_101_412@hotmail.com
Other N/A
Character Information:
Seath – nicknames, Sea, Seth, or Sushi
Character Race:
Nethian
Gender: Male
Hair Color/Style: Light red, almost pink, short, wavy.
Eye Color: Red
Age: 23
Height: 6'8''
Weight: 285 lbs
Aura Color: Blue
Attire:
His main taste of clothing is a rather normal, natural taste, simply a pair of comfortable trousers, however, when he has something to sell, he dons a second set of clothing, very bright, very flashy, very easy to recognize. (Something along the lines of this, in fact: www.galleryhistoricalfigures.com/images/Charles_II_v2_Best.jpg )
Other Physical Features:
His scale color matches his hair, a light, pale red, almost pink. There is a scar across his right eye, that doesn't directly damage the eye itself, but did scar the eyelid ( Example: i37.photobucket.com/albums/e99/Nasonxian/EyeScar2.jpg ) and can give him a somewhat menacing look if he's in a foul mood. He carries with him a large net which he uses mainly for fishing, but also to fight with should the need arise. On the bottom of the neck are many small barbed hooks, which are designed to cling to the body of whomever is wrapped up in the net and dig in, making it nigh on impossible to remove, and the harder they struggle, the tighter it pulls and deeper the barbs go. On the top of the net is a long chain with a sickle-like blade attached to the end, which he uses mainly to fight with, using it as a short-long range cutting/slashing weapon, though may also use the chain to tie someone up if he doesn't want to harm them with the barbed hooks on the net. Seath is strong, much more muscular since he's started living above the waters – though his main home still is on the sea-shore, he spends a lot of his time traveling to towns nearby to sell fish that he catches. Living above the water has strengthened his body and built his muscles, giving him a striking physique, muscular, but not 'ripped'.
Abilities:
Race Abilities:
-Breathe Deep: The ability to breath underwater.
-Live Strong: A natural resistance to harsh or sudden temperature shifts.
-Touch Swiftly: Limited control over water/ice, and the ability to manipulate them. (Can be a Potential-level Elementalist for free.)
Class I:
Weapon Specialization: Other (Net), Enhanced Strength, Branch Magic: Elementalist, Level – Apprentice(Major – Water, Minor – Ice), Enhanced Senses, Enhanced Speed, Ambidextrous
Class II:
Waking Dream – Leviathan: The dormant spirit of Leviathan which resides in all Nethians is awakened within Seath, and calls forth the furies of the oceans, sea serpents of water emerging to strike down his foes who have so enraged the great spirit of the seas. Or, in a less flashy description, the strength of Leviathan awakens within Seath, and begins drawing on the power and water around him, whether it be from a body of water, a puddle, or even the moisture in the air, to create sea-dragons made of said water to attack his opponents.
Class III:
(N/A)
Other Information:
Personality:
To put it simply, Seath is a strong-willed young man with a nearly insatiable thirst for knowledge and a mild wanderlust. To make it a bit more complicated, he's normally a well-behaved guy, pretty nice generally with a bit of a flair for the dramatic and flamboyant, loving to be flashy and show-off-ish. He's got a good sense of humor and loves to joke around, but also has a strong and serious side when the need arises. He's intelligent, but at the same time he can be a bit slow to grasp things if they're too complicated, or even some simple things he'll have trouble understanding if they're worded oddly, which can often make him seem a bit stupid.
Seath loves to meet with other races and learn more about them and more about the world in general, and especially loves meeting with Paraihim for their astounding level of technology and amazing intelligence, though he doesn't get much chance to. He tries to get a souvenir of his meeting with people of other races, even if it's nothing more than a few little pieces of cloth, or even nothing more than a note signed by them to signify their meeting, though obviously prefers a bit of technology, or something that really signifies the race.
Seath tries to help those that he can, which has gotten him into trouble a few times, but he knows when it's too dangerous to get involved, and of course he's no saint.. He's taken a couple 'offers' to stay out of trouble before. Of course he's not proud of it, but if the bribe is high enough, or the danger is too much, he'll accept and go on his way. This doesn't, however, mean that he only does things for money. If given an offer between helping to feed people who had no food or money, and simply selling his fish to someone else, he would of course feed those who could not afford it.
While some have Good and Bad as black and white, he prefers to operate within that gray area, so where as some may see a thief as simply 'Bad', he would prefer to find out the story of why they stole – or attempted to steal – what they did, for what reasons and whatnot, if there's a good enough reason, then he'd most likely let them go, possibly even giving them what they were after if it was his to give.
Seath prefers not to fight, often trying to talk his way out of conflicts, but when he can't do that, he'll try to incapacitate his opponents, either by trapping them in his net, using the barbed hooks on it to keep them from breaking free, or injuring their arms or legs so that they couldn't fight any more. He absolutely prefers not to kill, and hasn't had to kill a person before – of course he's killed animals before in defense or if he needed food.
Despite Seath's right eye not actually being injured, he likes to keep it closed, sort of showing off his scar, because, quite frankly, he thinks it looks 'cool'. When he gets serious, he'll open his eye, thinking it gives him a sort of empowering feature to show that despite seeming to be impaired, he reveals that he's able to see just as well as anyone else.
Seath is a spiritual individual, with strong belief in things that are meta-physical and spiritual, though doesn't hold personal belief in any religion. While he loves intelligence in the form of science and technology, he also believes that intelligence resides in belief of what can't normally be explained as well. He strongly believes in the Soul, and all things relating to it, even if he can't prove it.
Seath has a bit of low self esteem when it comes to his imagination and musical ability. Despite people telling him he's creative, or has a good singing voice, in his mind, he's not creative at all, and couldn't carry a tune in a bucket. He's smart, strong, and quick, but he has a horrid short term memory, sometimes even forgetting what he had for dinner the previous night.
He doesn't have any one specific dream or goal, but he does want to learn as much as he can in his lifetime, but doesn't really know where to start, so he mainly just travels between nearby towns to see if there's anyone new to meet or sell to and learn from. One thing that he's immeasurably interested in, and wants to find out, is where the Paraihim came from, who made them and why, but again, he's got no real idea on where to start looking, so just hopes he'll meet someone who might know.
While he's not afraid of much, there are some things that scare the living daylights out of him, including small to large spiders, having any sort of bug crawling on him, heights, and especially needles. None of them are paralyzing fear, but needles he's been known to get a little violent to avoid. His biggest fear, however, is dying alone, which is why along with searching for knowledge, he's also looking for that special someone to be with.
Origins:
Seath was living a rather normal, calm life, selling fish out of his seashore home to anyone who happened to pass by, until he met up with a damaged Paraihim, the first he had the fortune to encounter, and the one who started his life of journeying... Or rather, the one who first awakened his love of adventuring. He stayed with the Paraih as he accompanied her home, a long, arduous journey, but the reward of getting to see just how big even just a tiny portion of the world was, as well as meeting a other Paraihim and seeing their home, were well worth it. When he and the Paraih went their separate ways about two years later, he returned home, and took up the life of a traveling fishmonger, though, he doesn't travel far, just between towns that are near the ocean, though ever since getting home, even traveling between the towns, he's felt oddly... unfulfilled. Though he doesn't quite know it, he yearns to get out into the world again, go adventuring and exploring, gather knowledge and information from all over, like he did when he brought the Paraih back home to be repaired – which resulted in him getting his most prized possession, in fact, one of the Paraih's broken parts.
Alliance:
If it's as black and white as Good Evil or Neutral, he's Good, but if there's any gray area, then he's Neutral-Good, or, True Good.
Poll Question:
I learned of Legends of Noria from Enkashi
Owner's Name:
---- Lander
E-Mail Address:
----Lionheart_101_412@hotmail.com
Contact Names:
AIM: Lander Lionheart
Yahoo: Digihumanlan
MSN: Lionheart_101_412@hotmail.com
Other N/A
Character Information:
Seath – nicknames, Sea, Seth, or Sushi
Character Race:
Nethian
Gender: Male
Hair Color/Style: Light red, almost pink, short, wavy.
Eye Color: Red
Age: 23
Height: 6'8''
Weight: 285 lbs
Aura Color: Blue
Attire:
His main taste of clothing is a rather normal, natural taste, simply a pair of comfortable trousers, however, when he has something to sell, he dons a second set of clothing, very bright, very flashy, very easy to recognize. (Something along the lines of this, in fact: www.galleryhistoricalfigures.com/images/Charles_II_v2_Best.jpg )
Other Physical Features:
His scale color matches his hair, a light, pale red, almost pink. There is a scar across his right eye, that doesn't directly damage the eye itself, but did scar the eyelid ( Example: i37.photobucket.com/albums/e99/Nasonxian/EyeScar2.jpg ) and can give him a somewhat menacing look if he's in a foul mood. He carries with him a large net which he uses mainly for fishing, but also to fight with should the need arise. On the bottom of the neck are many small barbed hooks, which are designed to cling to the body of whomever is wrapped up in the net and dig in, making it nigh on impossible to remove, and the harder they struggle, the tighter it pulls and deeper the barbs go. On the top of the net is a long chain with a sickle-like blade attached to the end, which he uses mainly to fight with, using it as a short-long range cutting/slashing weapon, though may also use the chain to tie someone up if he doesn't want to harm them with the barbed hooks on the net. Seath is strong, much more muscular since he's started living above the waters – though his main home still is on the sea-shore, he spends a lot of his time traveling to towns nearby to sell fish that he catches. Living above the water has strengthened his body and built his muscles, giving him a striking physique, muscular, but not 'ripped'.
Abilities:
Race Abilities:
-Breathe Deep: The ability to breath underwater.
-Live Strong: A natural resistance to harsh or sudden temperature shifts.
-Touch Swiftly: Limited control over water/ice, and the ability to manipulate them. (Can be a Potential-level Elementalist for free.)
Class I:
Weapon Specialization: Other (Net), Enhanced Strength, Branch Magic: Elementalist, Level – Apprentice(Major – Water, Minor – Ice), Enhanced Senses, Enhanced Speed, Ambidextrous
Class II:
Waking Dream – Leviathan: The dormant spirit of Leviathan which resides in all Nethians is awakened within Seath, and calls forth the furies of the oceans, sea serpents of water emerging to strike down his foes who have so enraged the great spirit of the seas. Or, in a less flashy description, the strength of Leviathan awakens within Seath, and begins drawing on the power and water around him, whether it be from a body of water, a puddle, or even the moisture in the air, to create sea-dragons made of said water to attack his opponents.
Class III:
(N/A)
Other Information:
Personality:
To put it simply, Seath is a strong-willed young man with a nearly insatiable thirst for knowledge and a mild wanderlust. To make it a bit more complicated, he's normally a well-behaved guy, pretty nice generally with a bit of a flair for the dramatic and flamboyant, loving to be flashy and show-off-ish. He's got a good sense of humor and loves to joke around, but also has a strong and serious side when the need arises. He's intelligent, but at the same time he can be a bit slow to grasp things if they're too complicated, or even some simple things he'll have trouble understanding if they're worded oddly, which can often make him seem a bit stupid.
Seath loves to meet with other races and learn more about them and more about the world in general, and especially loves meeting with Paraihim for their astounding level of technology and amazing intelligence, though he doesn't get much chance to. He tries to get a souvenir of his meeting with people of other races, even if it's nothing more than a few little pieces of cloth, or even nothing more than a note signed by them to signify their meeting, though obviously prefers a bit of technology, or something that really signifies the race.
Seath tries to help those that he can, which has gotten him into trouble a few times, but he knows when it's too dangerous to get involved, and of course he's no saint.. He's taken a couple 'offers' to stay out of trouble before. Of course he's not proud of it, but if the bribe is high enough, or the danger is too much, he'll accept and go on his way. This doesn't, however, mean that he only does things for money. If given an offer between helping to feed people who had no food or money, and simply selling his fish to someone else, he would of course feed those who could not afford it.
While some have Good and Bad as black and white, he prefers to operate within that gray area, so where as some may see a thief as simply 'Bad', he would prefer to find out the story of why they stole – or attempted to steal – what they did, for what reasons and whatnot, if there's a good enough reason, then he'd most likely let them go, possibly even giving them what they were after if it was his to give.
Seath prefers not to fight, often trying to talk his way out of conflicts, but when he can't do that, he'll try to incapacitate his opponents, either by trapping them in his net, using the barbed hooks on it to keep them from breaking free, or injuring their arms or legs so that they couldn't fight any more. He absolutely prefers not to kill, and hasn't had to kill a person before – of course he's killed animals before in defense or if he needed food.
Despite Seath's right eye not actually being injured, he likes to keep it closed, sort of showing off his scar, because, quite frankly, he thinks it looks 'cool'. When he gets serious, he'll open his eye, thinking it gives him a sort of empowering feature to show that despite seeming to be impaired, he reveals that he's able to see just as well as anyone else.
Seath is a spiritual individual, with strong belief in things that are meta-physical and spiritual, though doesn't hold personal belief in any religion. While he loves intelligence in the form of science and technology, he also believes that intelligence resides in belief of what can't normally be explained as well. He strongly believes in the Soul, and all things relating to it, even if he can't prove it.
Seath has a bit of low self esteem when it comes to his imagination and musical ability. Despite people telling him he's creative, or has a good singing voice, in his mind, he's not creative at all, and couldn't carry a tune in a bucket. He's smart, strong, and quick, but he has a horrid short term memory, sometimes even forgetting what he had for dinner the previous night.
He doesn't have any one specific dream or goal, but he does want to learn as much as he can in his lifetime, but doesn't really know where to start, so he mainly just travels between nearby towns to see if there's anyone new to meet or sell to and learn from. One thing that he's immeasurably interested in, and wants to find out, is where the Paraihim came from, who made them and why, but again, he's got no real idea on where to start looking, so just hopes he'll meet someone who might know.
While he's not afraid of much, there are some things that scare the living daylights out of him, including small to large spiders, having any sort of bug crawling on him, heights, and especially needles. None of them are paralyzing fear, but needles he's been known to get a little violent to avoid. His biggest fear, however, is dying alone, which is why along with searching for knowledge, he's also looking for that special someone to be with.
Origins:
Seath was living a rather normal, calm life, selling fish out of his seashore home to anyone who happened to pass by, until he met up with a damaged Paraihim, the first he had the fortune to encounter, and the one who started his life of journeying... Or rather, the one who first awakened his love of adventuring. He stayed with the Paraih as he accompanied her home, a long, arduous journey, but the reward of getting to see just how big even just a tiny portion of the world was, as well as meeting a other Paraihim and seeing their home, were well worth it. When he and the Paraih went their separate ways about two years later, he returned home, and took up the life of a traveling fishmonger, though, he doesn't travel far, just between towns that are near the ocean, though ever since getting home, even traveling between the towns, he's felt oddly... unfulfilled. Though he doesn't quite know it, he yearns to get out into the world again, go adventuring and exploring, gather knowledge and information from all over, like he did when he brought the Paraih back home to be repaired – which resulted in him getting his most prized possession, in fact, one of the Paraih's broken parts.
Alliance:
If it's as black and white as Good Evil or Neutral, he's Good, but if there's any gray area, then he's Neutral-Good, or, True Good.
Poll Question:
I learned of Legends of Noria from Enkashi